Ploughing the digital landscape
At FarmVille, digital farming is far more profitable than the real thing -- $150 million in 2009 and growing! And no dirty hands ...
Image: FarmVille
There is certainly an addictive quality about FarmVille. Like Mafia Wars (also created by Zynga) the game lets you play in conjunction with your friends (you can give crops or coins to friends to help them along the way) and you can compete your way to the biggest farm in the land. 
WorldShares
lets you earn donations for your favorite nonprofit. Earn up to 20
points now.Learn More Earn Points
|
link:
| Previous Post 'We are the World' revisited | Next Post PEG: Your own personal power plant |
Comments
Thanks a loder enter your :)
I have never played Farmville, but it seems to me the writer has not either. His comment on the "failed Vision of Second Life" is also suspect. The second and third quarter reports from Second Life have all shown growth in all sectors. I can only guess the writer has not spent any time what so ever in Second Life. As the web moves to a more 3D format, social networking sites will move to create or merge with virtual worlds to allow even more contact between their residents.
I am 42, and I started playing this because my sister asked me to. After I played for a short time, I realized it was a great game for kids. I now play with my 9 year old. There's no violence, no commercials and no competition. It's relaxing and cute. There should be more things online like this.
I actually started virtual farming with FarmTown (which came first, I believe). There is something relaxing and fun about these casual social games.
I've got no problem with people playing Farmville ---- I just don't want to hear about it on Facebook. Hello all you Farmville people - your updates are boring!
Plus, honestly if you want to experience farming - plant a small garden or grow veggies in pots on your balcony.
Though I understand your point of view. You have to take into consideration agriculture itself. It's not as easy as it sounds to "go plant a garden or vegatables in your yard or on your balcony". Depending upon the enviorment of which you should "just plant" these products, they have to be in correct conditions for it to be successful. For instance, some things have to be planted in certain weather conditions-of course you can have a greenhouse--though those can be expensive to purchase, and.... More
It is sad that Farmville isn't accurately protraying the returns that farmers get & their tight budgets. I just read this about how tough it is to be a small farmer in American & how the gov't could fix that. Can they incorporate this into the game please? http://www.newsweek.com/id/222299
i was a secret farmville player until i realized that several people i knew were playing... it is sort of sad that we are so deprived from experiencing nature that we have to settle for these virtual gardens... it does make me and my friends happy though... i would never spend money on it ... only lot's of time!
I blame it on sun spots.
So unsure why the imaginary "failure of Second Life" even relates to this article which appears to be a speculation on what the author feels must -- just must -- be true.
Even the first sentence is begging for a good fisking. (Says who?) I have a feeling that the author ran across Farmville on Facebook, thought "Now there's an idea for an article!" and pounded it out in an hour to meet the deadline. Oh, for the good old days when articles were only written on the basis of some research..... More
So unsure why the imaginary "failure of Second Life" even relates to this article which appears to be a speculation on what the author feels must -- just must -- be true.
Even the lede sentence is begging for a good fisking. (Says who?) I have a feeling that the author ran across Farmville on Facebook, thought "Now there's an idea for an article!" and pounded it out in an hour to meet the deadline. Oh, for the good old days when articles were only written on the basis of some research..... More
I agree with the idea that it "feels good" to create this simple and rewarding world (by the way, your examples were beyond bad, you should have gotten help from someone who actually plays this game) but I think it also taps into that pure joy you would get as a kid playing with GI Joe's or Barbie dolls. It's just fun to pretend, and adults don't get enough of that in their all too real life.
I may have to join Facebook just to try this.
The only reason I joined facebook is because of farmville. When you are unemployed and the bills are piling up it makes you have a good reason to get up in the morning.
I'm very very tired of clueless wanna-be journalists saying stuff like "the failed vision of Second Life". Second Life is doing just fine, thank you, and the hype-and-failure cycles that the pretend-media builds around it are completely imaginary.
Fascinating idea!
Enter your comments here




























