With 2016 expected to usher in the era of virtual reality gaming, details regarding some of the experiences early adopters can expect are starting to emerge.

The latest comes from Iceland's Sólfar Studios, a self-described "pure virtual reality studio," that's aiming to bring the beauty and grandeur of Mount Everest into the living room. The company partnered with Reykjavik-based visual effects and animation studio RVX, which earlier captured over 300,000 high-resolution photographs of the world's tallest mountain for the Jake Gyllenhaal drama "Everest."

Everest VRThe team at Sólfar Studios and RVX used over 300,000 high-res photos to create the most accurate model of Mount Everest and its surroundings ever attempted. (Photo: Sólfar Studios)

“In forming this VR expeditionary force with RVX, our mission is to construct the definitive experience of what it feels like to summit Mount Everest, an epic feat that most will never attempt in the real world,” Kjartan Pierre Emilsson CEO and co-founder at Sólfar, said in a statement. “By combining incomparable visual fidelity with real player agency and interactivity, EVEREST VR will immerse you in a virtual reality that feels both real and emotionally stunning.”

According to the company, users equipped with a virtual reality headset (such as the Oculus Rift), will be able to "traverse the Khumbu Icefalls, scale Lhotse Face, ascend the Hillary Step, and finally conquer the summit of Everest." Short of the cold and unforgiving conditions, the goal of the developers is make you feel like you're really at the top of the world. It will be a testament to the early power of virtual reality if they can pull off even a portion of what they're promising.

“With EVEREST VR, we now place the participant into a story where they control their pace and interaction with the experience," added Dadi Einarsson of RVX. "This will rewrite the rules for future storytellers and I can´t wait to see where this creative intersection of film and games talent in VR takes us.”