Back in 2006, author Cormac McCarthy released a book called "The Road" that realistically told the tale of a father and son traveling through a post-apocalyptic world. It was depressing, but haunting - the kind of story that sucks you in and leaves you emotionally winded. Fast forward to present day, and game developer Naughty Dog has crafted a similar tale of apocalyptic woe with "The Last of Us" - but time time featuring the pairing of a man and a 14-year-old girl and their attempts to outlast the dangers of a collapsed society.
Whereas "The Road" had a world upended due to some cataclysmic event, "The Last of Us" revolves around a United States plunged into chaos after a fungal outbreak kills millions and turns many more into humanoid zombies. It also takes place two decades after the downfall of society - thrusting players into cities and towns largely abandoned and quickly being reclaimed by nature. For fans of post-apocalyptic shows like "Revolution" or "Life After People," you'll likely agree that a good real of research went into crafting a world at the mercy of Mother Nature for twenty years. Even better, you get to move and participate in it. From some reviews:
Digital Spy: "The narrative is complemented by the game's hauntingly beautiful landscape. While most post-apocalyptic games are dirty, grey and bleak, post-pandemic America is lush and green, but ripe with danger."
UK Telegraph: "The Last of Us is a road trip at heart, as Joel and Ellie travel cross-country, witnessing how different pockets of humanity have survived or crumbled, built up areas giving way to untouched forests and abandoned settlements."
Canada.com: "Every caved in roof and highway full of broken cars, tells a story and makes sense. From a tree sprouting in the middle of an apartment building to vines growing up a crumbling wall, nature is taking over the world in the Last of Us."
Check out a video below on the science behind the outbreak featured in "The Last of Us," as well as it's post-apocalyptic setting.
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